While we have no affiliation with KLab, we offer one of the largest communities in the game's universe! We are home of news, updates, discussion, information, and more pertaining to the mobile game! Limiting a feature because you don't have a certain character is frustrating.I'm not going to judge the system before it comes out.
And by now I’m sure most people have seen that there are wildly varying opinions on the matter. 6%? My mentality is the same for guild quest.However my concern is how we're losing more and more of the "freedom" we had for a long time. Is it hard or something? People do need to think though link slots pots are easier to get with the x5 runs. I mean, I was kind of expecting it, but I was also secretly hoping they would throw us a bone and make it Jewels and Hogyokus only, something stupidly easy like that.
Nothing has been to absurd.I remember when they first announced link slots and when people finally did the full breakdown of what it would take to fully max out a character and people were pretty aggravated rightfully so at the crazy grind. This game is highly based on the popularized manga and anime bleach. Subsequently, story expansions and playable characters for post-manga novel contents have been released. Every few hours that I’d check in on the sub today there’d be a new post whining about a system Dupes have been a problem in BBS for… well, for as long as the game has been around. Play the game how you want to play it while they made money off enticing us with shiny new characters.Now they're slowly taking up the mentality held by other gacha games which is essentially "play the game how we want you to play it." By using our Services or clicking I agree, you agree to our use of cookies.
If klab lets you choose five stars, less summons, less revenue. You'll clear slower, you'll get less rewards, the playerbase will just give you shit for it, and you'll spend more time fighting the matchmaking than actually playing. It's just a stat increase. that can break the game at pvp.Especially since pvp is not...normal hp,is multiplied by your actual hp,so yes,it will break pvp completly.It was kind of unclear initially if we were going to be able to stack, let's say, 5 (potentially 6 ultimately) six SP stat increases on a SAD character or not.
While we have no affiliation with KLab, we offer one of the largest communities in the game's universe! We are home of news, updates, discussion, information, and more pertaining to the mobile game! Limiting a feature because you don't have a certain character is frustrating.I'm not going to judge the system before it comes out.
And by now I’m sure most people have seen that there are wildly varying opinions on the matter. 6%? My mentality is the same for guild quest.However my concern is how we're losing more and more of the "freedom" we had for a long time. Is it hard or something? People do need to think though link slots pots are easier to get with the x5 runs. I mean, I was kind of expecting it, but I was also secretly hoping they would throw us a bone and make it Jewels and Hogyokus only, something stupidly easy like that.
Nothing has been to absurd.I remember when they first announced link slots and when people finally did the full breakdown of what it would take to fully max out a character and people were pretty aggravated rightfully so at the crazy grind. This game is highly based on the popularized manga and anime bleach. Subsequently, story expansions and playable characters for post-manga novel contents have been released. Every few hours that I’d check in on the sub today there’d be a new post whining about a system Dupes have been a problem in BBS for… well, for as long as the game has been around. Play the game how you want to play it while they made money off enticing us with shiny new characters.Now they're slowly taking up the mentality held by other gacha games which is essentially "play the game how we want you to play it." By using our Services or clicking I agree, you agree to our use of cookies.
If klab lets you choose five stars, less summons, less revenue. You'll clear slower, you'll get less rewards, the playerbase will just give you shit for it, and you'll spend more time fighting the matchmaking than actually playing. It's just a stat increase. that can break the game at pvp.Especially since pvp is not...normal hp,is multiplied by your actual hp,so yes,it will break pvp completly.It was kind of unclear initially if we were going to be able to stack, let's say, 5 (potentially 6 ultimately) six SP stat increases on a SAD character or not.
While we have no affiliation with KLab, we offer one of the largest communities in the game's universe! We are home of news, updates, discussion, information, and more pertaining to the mobile game! Limiting a feature because you don't have a certain character is frustrating.I'm not going to judge the system before it comes out.
And by now I’m sure most people have seen that there are wildly varying opinions on the matter. 6%? My mentality is the same for guild quest.However my concern is how we're losing more and more of the "freedom" we had for a long time. Is it hard or something? People do need to think though link slots pots are easier to get with the x5 runs. I mean, I was kind of expecting it, but I was also secretly hoping they would throw us a bone and make it Jewels and Hogyokus only, something stupidly easy like that.
Nothing has been to absurd.I remember when they first announced link slots and when people finally did the full breakdown of what it would take to fully max out a character and people were pretty aggravated rightfully so at the crazy grind. This game is highly based on the popularized manga and anime bleach. Subsequently, story expansions and playable characters for post-manga novel contents have been released. Every few hours that I’d check in on the sub today there’d be a new post whining about a system Dupes have been a problem in BBS for… well, for as long as the game has been around. Play the game how you want to play it while they made money off enticing us with shiny new characters.Now they're slowly taking up the mentality held by other gacha games which is essentially "play the game how we want you to play it." By using our Services or clicking I agree, you agree to our use of cookies.
If klab lets you choose five stars, less summons, less revenue. You'll clear slower, you'll get less rewards, the playerbase will just give you shit for it, and you'll spend more time fighting the matchmaking than actually playing. It's just a stat increase. that can break the game at pvp.Especially since pvp is not...normal hp,is multiplied by your actual hp,so yes,it will break pvp completly.It was kind of unclear initially if we were going to be able to stack, let's say, 5 (potentially 6 ultimately) six SP stat increases on a SAD character or not.
While we have no affiliation with KLab, we offer one of the largest communities in the game's universe! We are home of news, updates, discussion, information, and more pertaining to the mobile game! Limiting a feature because you don't have a certain character is frustrating.I'm not going to judge the system before it comes out.
And by now I’m sure most people have seen that there are wildly varying opinions on the matter. 6%? My mentality is the same for guild quest.However my concern is how we're losing more and more of the "freedom" we had for a long time. Is it hard or something? People do need to think though link slots pots are easier to get with the x5 runs. I mean, I was kind of expecting it, but I was also secretly hoping they would throw us a bone and make it Jewels and Hogyokus only, something stupidly easy like that.
Nothing has been to absurd.I remember when they first announced link slots and when people finally did the full breakdown of what it would take to fully max out a character and people were pretty aggravated rightfully so at the crazy grind. This game is highly based on the popularized manga and anime bleach. Subsequently, story expansions and playable characters for post-manga novel contents have been released. Every few hours that I’d check in on the sub today there’d be a new post whining about a system Dupes have been a problem in BBS for… well, for as long as the game has been around. Play the game how you want to play it while they made money off enticing us with shiny new characters.Now they're slowly taking up the mentality held by other gacha games which is essentially "play the game how we want you to play it." By using our Services or clicking I agree, you agree to our use of cookies.
If klab lets you choose five stars, less summons, less revenue. You'll clear slower, you'll get less rewards, the playerbase will just give you shit for it, and you'll spend more time fighting the matchmaking than actually playing. It's just a stat increase. that can break the game at pvp.Especially since pvp is not...normal hp,is multiplied by your actual hp,so yes,it will break pvp completly.It was kind of unclear initially if we were going to be able to stack, let's say, 5 (potentially 6 ultimately) six SP stat increases on a SAD character or not.
BLEACH Brave Souls. (I know they did mention "selling characters" in the initial statement, but I genuinely thought they meant selling the 6s dupe card (and NOT other various cards of the character at hand).I'm still...iffy about the system, but it's clearly getting implemented LOL, so I might as well get used to it.Pve: Nothing changes it was already too easy klab should rather look at a new level of difficultyPvp: only 10% of the game and does not give so important rewards to go to great lengths to be ranked well ~ 80% of the players are 3 or less seats just for the daily quest and the extreme coop only 1 and 2 locations are importantAnd why this update are good it's for old characters that will be much stronger now because I think many of us have duplicates on old characters"when you say three of those do you mean scrolls? And it’s a gacha game, it’s to be expected somewhat. People have been giving triple-A developers shit for adding all kinds of profit oriented features into $60 titles. Over 50 Million. One shared feature, however, among all Transcendent beings is that they have achieved What makes a Transcendent being so powerful is their ability to defy and influence fate. That is their destiny; their fate. The original series ran from 2004 to 2012, with 366 episodes, and the storyline and the characters included in … All souls, no matter how powerful, exist within a world dictated by While achieving Transcendence is often tailored to the uniqueness of the individual, there can sometimes be similarities in the route of evolution that a particular soul takes in the process of becoming a Transcendent. The only downside to this "less efficient approach" it seems is that every single stats update (+3%? Bleach is now in a game! Your concerns about the other modes are justified but making a dupe system "available" doesn't make sense to me, what do you mean?I'm not excited for the update, but it also doesn't really anger me. Bleach: Brave Souls initially targeted the audience of the critically acclaimed anime Bleach, the TV series that won over audiences worldwide in the early ‘00s. I would've preferred one where we can trade in characters for a pull chance as well, I get it but we're back to sqaure one. We hit 800 sp territory and now we are getting transcendence.
While we have no affiliation with KLab, we offer one of the largest communities in the game's universe! We are home of news, updates, discussion, information, and more pertaining to the mobile game! Limiting a feature because you don't have a certain character is frustrating.I'm not going to judge the system before it comes out.
And by now I’m sure most people have seen that there are wildly varying opinions on the matter. 6%? My mentality is the same for guild quest.However my concern is how we're losing more and more of the "freedom" we had for a long time. Is it hard or something? People do need to think though link slots pots are easier to get with the x5 runs. I mean, I was kind of expecting it, but I was also secretly hoping they would throw us a bone and make it Jewels and Hogyokus only, something stupidly easy like that.
Nothing has been to absurd.I remember when they first announced link slots and when people finally did the full breakdown of what it would take to fully max out a character and people were pretty aggravated rightfully so at the crazy grind. This game is highly based on the popularized manga and anime bleach. Subsequently, story expansions and playable characters for post-manga novel contents have been released. Every few hours that I’d check in on the sub today there’d be a new post whining about a system Dupes have been a problem in BBS for… well, for as long as the game has been around. Play the game how you want to play it while they made money off enticing us with shiny new characters.Now they're slowly taking up the mentality held by other gacha games which is essentially "play the game how we want you to play it." By using our Services or clicking I agree, you agree to our use of cookies.
If klab lets you choose five stars, less summons, less revenue. You'll clear slower, you'll get less rewards, the playerbase will just give you shit for it, and you'll spend more time fighting the matchmaking than actually playing. It's just a stat increase. that can break the game at pvp.Especially since pvp is not...normal hp,is multiplied by your actual hp,so yes,it will break pvp completly.It was kind of unclear initially if we were going to be able to stack, let's say, 5 (potentially 6 ultimately) six SP stat increases on a SAD character or not.